I'm a professional Software developer focusing on Virtual Reality, Mixed Reality and immersive media.
Starting with the new Virtual Reality revolution, caused by the Oculus Rift Kickstarter camapign in 2012, I started to develop Software specially designed for Virtual Reality and immersive input devices. I build custom input devices (for example VR-PinCade) and am experienced with all common VR-Headests like:
I'm experienced with developing B2B Content as well as Games, Development Tools and Backends.
I'm a tech enthusiast who always looks for new challenges and tech to try out. I love to prototype new hardware and software concepts.
Since 2012 I'm writing the german Virtual Reality Blog www.bloculus.de.In December 2017 the HANSER book publishing company published my book that teaches beginners how to develop VR Games with the Unity Engine.
Feel free to contact me!